Is the twenty-eighth snapshot released for 1.13.

18w11a.jpg

Additions

General

F3+C will now copy your current location to clipboard

Blocks

Added coral fans
Doesn't generate naturally yet.
Can be placed underwater on the side of blocks.

Blue_Coral_Fan.png
Pink_Coral_Fan.png
Purple_Coral_Fan.png
Red_Coral_Fan.png
Yellow_Coral_Fan.png

Items

Drowned spawn egg
Spawns the drowned mob
Blue with olive spots

Entities

Added drowned
Spawn in all oceans and rivers.
Zombies will morph into drowned after a while if they are in water.
Drowned can spawn with tridents, allowing you to get them in survival.
Do not float, but can swim.
All drowned have a melee attack, and ones with tridents have a ranged attack
Like zombies, drowned will attack baby turtles and stomp on and destroy turtle eggs

Drowned.png

World generation

Added shipwrecks
Can be found in oceans and beaches.
Contain 1–3 loot chests containing different types of loot depending on the ship.
Can generate upright, sideways or upside down.

Half_shipwreck.png

Fixes

6 issues fixed

From released versions before 1.13

MC-8220 – Water/lava bucket can be used to destroy ladders

From the 1.13 development versions

MC-125030 – Game crashes while creating a superflat world with biome_1 tag and Classic Flat
MC-125110 – Cave spider spawners occasionally fail to generate
MC-125230 – Teleport while flying / rubberbanding
MC-125480 – When swimming on slabs the player model keeps changing between walking and swimming
MC-126767 – Spawn eggs no longer randomize spawned mob